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Online comics, variously called webcomics, digital comics, webtoons, or comic e-zines, represent one of the most significant evolutions in the history of sequential art.

Unlike digital archives of print strips, these works are conceived, produced, and published specifically for the online environment. Their aesthetics, distribution models, and creative cultures reflect the possibilities and constraints of the digital world rather than the newspaper page or comic book format.

The history of online comics begins well before the World Wide Web.

Early digital artists were already experimenting with sequential and single-panel art on pre-web networks, using whatever tools the technology allowed. Before browsers, before HTML, and before image files were common, digital artists used ANSI and ASCII characters to create images on Bulletin Board Systems. These systems were the first widespread platforms for circulating digital art and digital comics. This era produced some of the earliest examples of online-native comics, including single-panel jokes, serialized stories, and seasonal art traditions that existed in the ephemeral world of dial-up BBS culture.

I ran a BBS from the early 1980s to the 1990s. While I didn't create the single-panel comic, I ran a Christmas-themed piece each year during the Christmas season that featured an elderly woman in a hallway, holding a small cow up to a wall lined with tiny cows and collies. She was calling someone offscreen, "Hand me another collie." Easily recognizable, the punchline played on the familiar Christmas lyric, "Deck the halls with boughs of holly."

As the web became more accessible, creators began publishing comics directly on personal websites. These early webcomics were often gaming humor, tech satire, slice-of-life diaries, and single-panel gags. They embraced color, layout freedom, and the ability to update instantly.

By the early 2000s, webcomics had matured into a full ecosystem, with dedicated hosting platforms, merchandising and ad revenue, conventions and fan communities, and long-form storytelling unconstrained by print formats.

South Korea's vertically scrolling webtoon format revolutionized digital comics. Designed for mobile phones, webtoons use infinite vertical scroll, cinematic pacing, color-rich panels, and occasional sound and animation. Platforms like Webtoon and Tapas globalized the medium and created new professional pathways for creators.

While many digital arts tools serve both print and online creators, several platforms are designed specifically for webcomics and webtoons.

Digital-native comic creation tools include Panel Haus (web-based, AI-assisted comic creation and publishing), LlamaGen Web Comic Maker (browser-based creation with templates and story tools), Pixton (online comic builder used widely in education and storytelling), Comic Draw (integrated scripting, layout, and lettering suite for iPad), and Storyboard That (simple visual storytelling tool used for comic-style narratives).

Webtoon-specific tools include Clip Studio Paint (vertical canvas presets and slicing tools), Webtoon Canvas Creator Tools (formatting, upload, and analytics for digital-first comics), and Tapas Creator Dashboard (optimized for serialized online publication).

These tools reflect the shift from print-oriented workflows to digital-native storytelling.

Online comics are not simply digital versions of print strips. They are a distinct medium shaped by infinite canvas possibilities, direct creator-to-reader relationships, global accessibility, low barriers to entry, new storytelling grammars, and community-driven funding models. From ANSI and ASCII art on BBSes to vertical-scroll webtoons, online-native comics have continually reinvented what sequential art can be.

 

 

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